ScriptableObjects in Unity

Now that I've completed the Swingball prototype, I'm shifting my focus to how to handle inter-scene communication. Based on my google-fu, there are a few ways to do this: Limit…

Swingball prototype

To follow on from my previous post, I am building a prototype game to validate some of my assumptions about strategic capabilities. Details NameSwingballEngineUnityVersion2020.3.23f1Details about the prototype Getting started The…

Why start a blog?

Making good games has been a long-time dream of mine. When I was four years old, I saw my Dad programming on the couch and decided that's what I wanted…